Monday, 21 November 2016

IMPLEMENTING BYOD



 DEFINITION

 Bring your own device (BYOD) refers to technology models where students bring a personally owned device to school for the purpose of learning.













Today’s generation of students is unlike any other. These little digital natives and their beloved mobile devices are attached at the hip. They keep their mobile devices on them at all times and expect connectivity. Therefore, as our society continues to become more and more gadget addicted, BYOD in schools (bring your own device) becomes inevitable.  Yes, BYOD in schools is seemingly unavoidable, and it has it’s benefits,  
Collaboration is easier,  Learning  beyond the classroom walls is possible , there is personalized instruction, Gamification is possible, Education is more interactive, there is  Increased Engagement, Student and Teacher swap roles. Etc.

The BYOD models used to direct and manage the personally owned devices used in schools are just as varied as the type of devices that students bring into classrooms.
The models include;
1. Limiting personally owned devices to a specific brand/model of device.
2. Limiting personally owned devices to those that meet specific technical specifications (e.g.,
specific versions of operating systems, minimum amount of storage space, Internet ready, etc.).
3. Limiting personally owned devices to those with specific functionality (e.g., compatibility with software, compatibility with online testing requirements, etc.).
4. Accepting all personally owned devices, provided they are Internet-ready


Considerations:

The BYOD classroom requires a lot of front end planning and pre-teaching before devices can be brought into the school. As a teacher I  need to have a discussion with the school administration to see how to change the  policies to allow. 


 In order for personal devices to be used effectively, teachers and students must learn to use, manage and secure the devices as they move from class to class and as they engage in in-school and after-school activities.

The school need to either offer formal support, perhaps through student-led support teams or dedicate some time to technical training on devices.

School authorities implementing BYOD models that allow a range of devices need to consider how to ensure students have sufficient facility with the device to meet the requirements of the classroom.

BYOD models also require the negotiation of licenses for digital content, software and applications that include home and school use.

It also raises management issues related to such topics such as charging stations, printing options and security of the devices.

I tried using BYOD before even knowing it as BYOD, I just told students to carry their mobile devices, but the challenge I got , only a few managed to do so and somehow I didn’t achieve my goal.

But I strongly believe that we can start with the cell phones because , the can easily be obtained by the students. 



Saturday, 12 November 2016

Learning Spaces: Virtual and Physical Spaces.


Reaching a  consensus in an online environment is very interesting as it opens a wide door for many views . We have had such a practice and we have discussed  the two thoughts about learning spaces today, that is physical construction and virtual learning spaces. A virtual classroom, is a system that provides the same opportunities for the teaching and learning process, beyond the physical limits of the traditional classroom's walls. 



 I advocated for virtual learning space, and I believe that it saves when it comes to construction costs, though it also has it's challenges. 

How can you use a virtual classroom to enhance e-learning?


  • Give 24/7 access to curriculum
  • Link web resources for assignments
  • Provide tutorials to students
  • Provide education while unavailable (when sick, out of town, on sabbatical, etc)
  • Tracking student progress is made easier
  • Work can be submitted and reviewed quickly
  • Chat with participants
  • Modeling for students can be demonstrated


Challenges in implementing mobile technology  include problems with mobile device management; need for teacher professional development and support, and/or teacher lack of knowledge or experience; technology infrastructure issues, including bandwidth limitations and WiFi connectivity problems; and issues related to keeping mobile devices in use, such as breakage, repair, theft, and security

So how can we create a virtual learning space?


  •  Should have the wireless connection at school.
  • Should encourage learners to use their mobile devices. 
  • Make use of the online collaboration tools like wiki spaces, google drive etc.
  • Introduce cloud computing, for storing and sharing files.
  • Make use of podcasts to deliver instructions for tasks and assessments. 



Mobile learning provides increased options for the personalization of learning. Mobile learning in classrooms often has students working interdependently, in groups, or individually to solve problems, to work on projects, to meet individual needs, and to allow for student voice and choice. With access to so much content anytime and anywhere, there are plenty of opportunities for formal and informal learning, both inside and outside the classroom.




Friday, 4 November 2016

Old days - New ways

When it comes to old ways and new ways , the big question is can they work together?

According to my accessment , they cant, new things comes with mobile technologies which calls for mobile learning.

Now in the old  days learning was meanly confined in the four walls and even the pedagogies didn't support learning beyond the classroom. But with coming of mobile technologies, learning we need to think of changing the pedagogies to fit in the new trends.

Now schools have tried to acquire the technology tools , devices and have been put in the classrooms commonly known as computer labs. This is fine but we need to think of using the technology beyond the classrooms.

Mobile technologies like smartphones, tablets , laptops to mention but a few can add beauty to learning if put to the right use. In the past it was not easy in fact not allowed to have students have phones or tablets but now though in our country still it is the case but at home these students have these technologies. So we need t o make use of them to cause learning. And this is possible if we plan learning every where any time.

This can be done by organizing interactive software online , creating apps, wikispace etc, to have the learners accomplish tasks using their mobile devices even a way from the classroom.

With mobile technologies  learners become so engaged , there is personalized learning, collaborative learning , one to one students collaboration is also possible, quick feedback about the tasks given. Students control their learning. It promotes creativity.

How am I adapting to the way I manage the classroom.

Now when we talk of classroom we should not ourselves to the four walls but we need to of a class everywhere , say even when they are at home or in the dormitory , how can I still have them under my control.

First of all I have thought of creating online tasks to engage them.
Allow them own thier learning as this makes them responsible. I have learnt from experience that once students become  responsible , they are very easy to manage.
By knowing  them and their abilities.

 All in all we need to change our old ways and match with the new trends in learning.

Tuesday, 25 October 2016

MANAGING THE WARMWARE.


Writing collaboratively in a wiki has been such a good experience for me.  Looking at the ideas presented by colleagues and being able to add and freely edit what others have contributed builds confidence and maturity in the participants. It widens the knowledge.
However it comes with some challenges, when some members fail to respect the ideas of others and some extent like in this case it looked like members could just their ideas without editing.

So to improve the process we need to one spare time and read what others have posted and do comment, try to contribute in time.
I have learnt more that collaboration is a key factor in effective teaching and learning.
I have also discovered that in order to manage classes with technology in use we need to do some of the following;

1.   Create a professional online community.
Digital citizenship may be the buzzword of the decade, but it is of great importance. Students are often thrown onto computers without any direction on how to behave or perform. Without guidance, students will approach academic digital work with the same relaxed mindset they bring to social media or online games outside the classroom. It is much easier to be proactive and teach them how to be professional than to deal with cyberbullying, or worse, later.

2.    Engage the student’s  interests.
Using technology shouldn’t mean doing the same boring worksheets on the computer instead of paper. Be mindful of all the opportunities that technology offers, including engaging videos, music, programs and online communication (like blogs) to help your students relate to the content materials.
3.   Know the learners we teach.

It is a very good tip for classroom management. When student discover that we know them, they will act responsibly. 

Warmware management.
Warmware development should encompass ongoing support; firstly training teachers or school management to explore the potential of this new tool in their context; then to reflect, plan and review how their current practices and pedagogy can be changed to take advantage of what is now available.

We should make the connection between student computers and learning.
The successful integration of technology in education is not so much a matter of choosing the right device, the right amount of time to spend with it, the best software or the right digital textbook. The key elements for success are the teachers, school leaders and other decision makers who have the vision, and the ability, to make the connection between students, computers and learning.

I intend to change some practices in my classroom management.
First , I have got to plan more engaging activities for my students, make them control their learning more. and allow them use technology with guidance. 




Tuesday, 18 October 2016

Learning spaces

Learning spaces, both physical and virtual, are the planned environments in which learning takes place. 21st century learning requires new spaces that connect school, home and community learning, increasing flexibility and supporting learning outside the boundaries of school buildings and beyond the conventional school day. Going beyond the boundaries we have called it breaking down the classroom walls.

Learning is enhanced, deepened and made more relevant when connected learning spaces provide opportunities for:


•  active and interactive participation            •  collaborative project work
•  information retrieval and sharing               •  discussion and presentation                        
• production of new knowledge                     •  teacher and student-led activities
• connection with experts                               •  local and global networks
• personalised learning.




Therefore we need to design  Learning spaces which do have the following;



  Flexibility – supporting 
• space re-allocation and re-configuration.                     
• physical, virtual and  blended learning environments

  Inclusivity – accommodating
 • access and participation for all
 •  local demographic needs
 •  personalised learning.

  Collaboration  – enabling
  • cooperative learning,      
   teamwork and enterprise
  • community, professional    
   and expert engagement
  • local, national and global networks, partnerships and learning communities.
  Creativity – achieving
  •  engagement, innovation and learning
  •  community and environmental harmony
  •  growth of social capital.
  Efficiency– delivering
  • faster, deeper learning
 •  sustainable, cost-effective utilities and delivery
 • effective management and administration.



However some questions still remain on my mind about the concept of learning space or learning environment, and this mainly concerns about  the cost of designing a technology rich learning space , mainly in countries where still internet and technology tools are still very expensive.


Follow  this link   for my video on learning spaces.  https://www.youtube.com/watch?v=HMG5FodvajM



Learning spaces

Learning spaces, both physical and virtual, are the planned environments in which learning takes place. 21st century learning requires new spaces that connect school, home and community learning, increasing flexibility and supporting learning outside the boundaries of school buildings and beyond the conventional school day. Going beyond the boundaries we have called it breaking down the classroom walls.

Learning is enhanced, deepened and made more relevant when connected learning spaces provide opportunities for:


•  active and interactive participation            •  collaborative project work
•  information retrieval and sharing               •  discussion and presentation                        
• production of new knowledge                     •  teacher and student-led activities
• connection with experts                               •  local and global networks
• personalised learning.




Therefore we need to design  Learning spaces which do have the following;



  Flexibility – supporting 
• space re-allocation and re-configuration.                     
• physical, virtual and  blended learning environments

  Inclusivity – accommodating
 • access and participation for all
 •  local demographic needs
 •  personalised learning.

  Collaboration  – enabling
  • cooperative learning,      
   teamwork and enterprise
  • community, professional    
   and expert engagement
  • local, national and global networks, partnerships and learning communities.
  Creativity – achieving
  •  engagement, innovation and learning
  •  community and environmental harmony
  •  growth of social capital.
  Efficiency– delivering
  • faster, deeper learning
 •  sustainable, cost-effective utilities and delivery
 • effective management and administration.



However some questions still remain on my mind about the concept of learning space or learning environment, and this mainly concerns about  the cost of designing a technology rich learning space , mainly in countries where still internet and technology tools are still very expensive.


Follow  this link   for my video on learning spaces.  https://www.youtube.com/watch?v=HMG5FodvajM



Monday, 1 August 2016

Project - Based Learning



Project-based learning is a dynamic classroom approach in which students actively explore real-world problems and challenges and acquire a deeper knowledge.

I have learnt new ideas about project based learning. First of all this lesson introduced me to a WebQuest which has been very new to me but has helped me learn how to plan a successful project lesson for my learners. Through it's stages of Introduction, Task , Process, Evaluation , conclusion and the teachers's page , I have learnt how to introduce a topic to catch the attention of the learners, through task, how to set a challenge  to cause them think critically, and process giving them the detailed of how to go about the project. 

So through project based learning , the learners are more engaged and they drive their learning as the teacher guides them through. 

This student - centered learning leads to development of the 21st century skills of collaboration, critical thinking, problem solving, e.t.c. And as a result the students are prepared to be responsible citizens.

So students find project work more meaningful if they conduct real inquiry, which does not mean finding information in books or websites and pasting it onto a poster. In real inquiry, students follow a trail that begins with their own questions, leads to a search for resources and the discovery of answers, and often ultimately leads to generating new questions, testing ideas, and drawing their own conclusions. With real inquiry comes innovation—a new answer to a driving question, a new product, or an individually generated solution to a problem. The teacher does not ask students to simply reproduce teacher- or textbook-provided information in a pretty format.
To guide students in real inquiry, refer students to the list of questions they generated after the entry event. Coach them to add to this list as they discover new insights. The classroom culture should value questioning, hypothesizing, and openness to new ideas and perspectives.
 A Publicly Presented Product.
Another Idea I have learnt is that schoolwork is more meaningful when it's not done only for the teacher or the test. When students present their work to a real audience, they care more about its quality. Once again, it's "the more, the better" when it comes to authenticity. Students might replicate the kinds of tasks done by professionals—but even better, they might create real products that people outside school use.
Looking at the usefulness of project - based learning , as a teacher of physics I strongly believe this subject will be more meaningful to my learner if I start to engage them in projects. 
How do I plan to integrate this?
Plan projects in different parts of the learning content  and use groups to work collaboratively and do research and encourage them to present tier products . Finally identify where their projects are of use to the community. 


Project - Based Learning

Project-based learning is a dynamic classroom approach in which students actively explore real-world problems and challenges and acquire a deeper knowledge.

I have learnt new ideas about project based learning. First of all this lesson introduced me to a WebQuest which has been very new to me but has helped me learn how to plan a successful project lesson for my learners. Through it's stages of Introduction, Task , Process, Evaluation , conclusion and the teachers's page , I have learnt how to introduce a topic to catch the attention of the learners, through task, how to set a challenge  to cause them think critically, and process giving them the detailed of how to go about the project. 


So through project based learning , the learners are more engaged and they drive their learning as the teacher guides them through. 


This student - centered learning leads to development of the 21st century skills of collaboration, critical thinking, problem solving, e.t.c. And as a result the students are prepared to be responsible citizens.



So students find project work more meaningful if they conduct real inquiry, which does not mean finding information in books or websites and pasting it onto a poster. In real inquiry, students follow a trail that begins with their own questions, leads to a search for resources and the discovery of answers, and often ultimately leads to generating new questions, testing ideas, and drawing their own conclusions. With real inquiry comes innovation—a new answer to a driving question, a new product, or an individually generated solution to a problem. The teacher does not ask students to simply reproduce teacher- or textbook-provided information in a pretty format.
To guide students in real inquiry, refer students to the list of questions they generated after the entry event. Coach them to add to this list as they discover new insights. The classroom culture should value questioning, hypothesizing, and openness to new ideas and perspectives.

 A Publicly Presented Product.

Another Idea I have learnt is that schoolwork is more meaningful when it's not done only for the teacher or the test. When students present their work to a real audience, they care more about its quality. Once again, it's "the more, the better" when it comes to authenticity. Students might replicate the kinds of tasks done by professionals—but even better, they might create real products that people outside school use.
Looking at the usefulness of project - based learning , as a teacher of physics I strongly believe this subject will be more meaningful to my learner if I start to engage them in projects. 
How do I plan to integrate this?
Plan projects in different parts of the learning content  and use groups to work collaboratively and do research and encourage them to present tier products . Finally identify where their projects are of use to the community. 



Evaluation.


 Assessment is so important since it helps both the learner and the teacher to know how learning and skills are being developed.

I have been used to summative assessment but I have come to realize that formative assessment is very important since it caters for every stage of learning.

I have discovered that it is very important to assess the process as well as the final product.

During formative assessment the teacher is able to find out , how, when tasks are being accomplished by the learners.

The teacher is able to follow up step by step the progress of the project and give immediate feedback to the learners.

The formative assessment helps the teacher and the learners to improve on the project ans it is progressing.

However it requires the teacher to  be actively following up each step of the project and carefully study the how each learner is being engaged in the learning process.

At the end of the project , summative assessment can also be done since this give the overall picture of how the learners have developed skills.


I have realized  that when doing assessment we need to stick our learning goals set to see whether we have achieved them or not.

We should develop a rubric to guide in assessment.

The Process Stage

The Process state of the WebQuest is so vital , for it is where the learner is so actively engaged in different activates.

During this lesson I have developed the following insights during the process stage

The students roles have to be well defined to help them know exactly what to do.
And these roles should cater for every learner.

The learners have to be involved in the whole process of planning the project as this will help them develop to be creators of knowledge rather than consumers.


  There is need to do research for the resources before and find find out which resources are best for the project but still the learners also should have a part to play in this when it comes to the actualization.  These pre-searched resources saves time and helps the learners to be focused, rather than swimming in a sea of information on the web.


I have discovered that learners develop skills more when they drive their learning , so as a teacher , I now need to just act more as a guide in the project and monitor the progress of the project and keep giving feedback at every stage.

Through projects I have realized students easily develop  skills like creativity , problem solving etc.


We need to integrate our teaching with  project based learning .

.



Tuesday, 12 July 2016

The Gathering Stage


Pre-researching resources involves gathering the right resources for the lesson before.
This can be done either by the teacher or the learners. 
What are the pros and cons when the teacher does it for the learners.

Pros.

The web is like an ocean of formation, so if the teacher  does the research it helps to identify the right materials. 
It  saves time during the lesson, since the resources are already identified.
It helps the teacher plan for the activities .


Cons include

It does not promote creativity among the learners.

It does not promote self motivation.

 The  advice  I would  give my learners when implementing a WebQuest if I  require them to do additional research?

When gathering resources they need to be aware of the who, the accuracy of the information, the authenticity of the information on the sites.

They need to gather and analyse the information to see whether it connects well with what they are researching on.


The Process Phase.



The process consists of the steps on how learners will go through the process to reach the outcome. Make sure your steps, resources, and tools are clear to the learner. Make sure students understand what it is they need to do, how they will organize the information they gather, and guidance on how to complete the final product.


 It is at this phase that we as teachers we should plan to engage  students in an inquiry-based activity, which will lead them to develop relevant and authentic knowledge and skills.

We should not forget  Howard Gardner's theory of  Multiple Intelligences at this stage , so we need to plan the the roles that put every learner into action.

It is at this stage that we should see collaboration among students more.
 In the process stage;
* Involves collaboration among students. 
* Supports the learners' thinking at the levels of analysis, synthesis, and evaluation.
* Involves the transformation of information, creating new knowledge or new ideas.
* Students demonstrate their knowledge to an authentic audience, either real or simulated.

Though I have already started to incorporate  this in my classes , there is still a lot for me to do to help my learners be engaged and enjoy  the learning process .  

Sunday, 3 July 2016

THE CHALLENGE PHASE OF A WEBQUEST


The task focuses learners on what they are going to do - specifically, the culminating performance or product that drives all of the learning activities. Here we need to describe succinctly and clearly what the end result of the learners' activities will be.


 Does the activity get students’ Attention? Is it Relevant to their needs, interests, or motives? Does the task inspire learners’ Confidence in achieving success? Finally, would completing the activity leave students with a sense of Satisfaction in their accomplishment? The best way to address attention and relevance is to choose a topic that students find compelling and then create an authentic learning task related to it. 

I have learnt that the challenge phase is very vital and should be thought of carefully, for if it is missed then the learners might miss the essence of the topic.

 When I look at my Introduction and challenge phase yes, I have made a step but still I have to do more to catch my learners attention.

So teachers of the 21st we need to plan tasks that drives the learners to think critically and be able to come up with final products that will reflect authentic learning. 

Thursday, 23 June 2016

WebQuests



Initially my thoughts about the WebQuests is that it had to do with the web when I saw the word web, but after this topic, I have realized it is beyond just using websites. I have started to discover it's power in leading to meaningful learning. I like it's stages of how to go through the whole topic. And when it addresses the introduction part of a topic, it makes me pause a bit and ponder on the way I have been introducing my topics to the learners. Has my introduction always caused the learners interest to arise or?

Now what is WebQuest?
Is an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the Internet. (Dodge, 1995)

A real WebQuest is a scaffolded learning structure that uses links to essential resources on the World Wide Web and an authentic task to motivate students’ investigation of an open-ended question, development of individual expertise, and participation in a group process that transforms newly acquired information into a more sophisticated understanding. The best WebQuests inspire students to see richer thematic relationships, to contribute to the real world of learning, and to reflect on their own meta-cognitive processes. Let us examine these powerful strategies more closely.

All WebQuests, however, have the following attributes:






Web Quest do they promote the 21st century skills? Oh yes,  In that sense, use of web Quests  leads to  a systematic teaching and learning model that engages students in learning knowledge and skills from a series of complex tasks including: design and planning, problem solving, decision making, product and artifact creation, and the communication of results.

Tuesday, 21 June 2016

Initial Project Idea.


Project Idea: How Well Do Different Materials Create Static Electricity?
S.4 W Class.

Background : When we wear polyester, static cling is a major household issue! But when we wear cotton, which does not get static cling nearly as much. So why are some materials more susceptible to static cling than others? Investigate how well different materials produce static electricity by making a homemade electroscope and testing it out in this physics project.
Make an electroscope to test several objects made out of different materials to see which ones produce, or conduct, the most static electricity.
The things needed can all be found at house which include:
1) plastic or glass jar or cup that are transparent.(must be transparent)
2) aluminium foil small piece is enough.
3) 1 paper clip.
4) cardboard piece small one.
5) a scissor
6) insulative tape or any tape .
Project learning goals include;
1. Identify materials that can produce static electricity.
2. Explain why some materials conduct static electricity than others.
3. Write down a list of safety precautions and record a short video about precautions, and share it with the community sensitizing about materials that should be handled with care to avoid electrical shock and lightening.
3. collaborate and design a gold leaf electroscope.

21st Century Skills.

 Collaboration
Learners will work as a team and share ideas about the project.

Creativity and Innovation .

L   Learners will creatively come up with an original product of their project. 

    Critical Thinking and Problem solving.

   Learners will be expected to think critically about the challenges before them.


Higher Order Thinking Skills.

Designing  the gold leaf electroscope.

Analyzing    the different materials.

 Evaluating  by commenting on each others work. 



Saturday, 11 June 2016

PROJECT - BASED LEARNING.



 It’s no longer enough just to “know stuff” or to master the fundamental skills of reading and writing. Of course, that’s still vitally important. But of equal importance is owning a set of complex skills that go beyond straight facts – skills that are necessary to succeed in today’s world – teamwork, critical thinking, communication, decision-making, etc. That’s the primary benefit of project-based learning. It combines traditional classroom knowledge with real-world expertise and skills to better prepare students for success.

Benefits of project-based learning.

  • PBL promotes self-motivation and self-responsibility to learn
  • PBL facilitates more enjoyable and more effective learning
  • PBL encourages learning from experience, allowing students to use and organise what has been learnt to understand problems
  • PBL integrates knowledge with practice
  • PBL nurtures the ability to analyse problems and to identify and acquire knowledge and skills needed to deal with real-life situations
  • PBL develops teamwork and communication skills
  • PBL trains students to be reflective and assess their own and others’ work
  • PBL cultivates independence, curiosity, and skills for self-directed, life-long learning
However we shouldn't be  unaware of the challenges of PBL. As the old military adage has it, failure to prepare is preparation to fail, so here is a list of what I consider to be the main issues you need to be aware of. 

Coming up a rich problem

This is a key issue and it is what makes PBL benefial. If the project is not well chosen then it can't make learners gain skills that you are targeting. 

Monitoring who is doing what

I mean this in two senses. First, you need to ensure that everyone has the opportunity to develop the same skills.  Second, if one is not careful, it is very easy to allow some pupils to get away with doing very little. However I think one needs to be both pragmatic and perceptive.

Perceptive

Some pupils look like they are not doing any work at all. But just because you can’t see their brain whirring doesn’t mean that nothing is going on. 

Assessing accurately

If 5 people are involved in a project, how do you assess each of them on the quality of the outcome? You could decide to simply give them all the same mark. I think that is unfair, or potentially so. I preferred to do three things in this regard:

Monitoring progress

This is related to assessment, but is not quite the same. What I am referring to is the fact that you need to ensure that each pupil is improving, which entails being challenged. 

Acess To Techology. 

While implementing Project -based Learning , we need to ensure that students have acess to technology , which sometimes is not easy because it involves money which some students may not afford. 

However PBL is the way to go. 

Wednesday, 23 March 2016

Innovative Approaches To Learning With Technology.



Learning is active, engaging, and social. Students need to be engaged and motivated in their learning before they can apply higher order, creative thinking skills. They are most engaged when they themselves are part of constructing meaning, not when teachers do it for them. By encouraging students to meet challenges creatively, collaborate, and apply critical thinking skills to real-world, unpredictable situations inside and outside of school, we prepare them for future college, career, and citizenship success.
Effective classroom instruction that embraces both high standards and accountability for students' learning can be project-based, focused on service and the community, experiential, cooperative, expeditionary ... the list goes on.
Innovative methods of teaching are a goal of many teachers. Teaching students in ways that keep them engaged and interested in the material can sometimes be a challenge. In the short-attention span world we live in, it can be harder than ever to keep high school students excited and engrossed in learning.

Why Engagement?
Why should learning be hard fun? Surely, learners should buckle down and do what they need to do to acquire the necessary skills. Perhaps in an ideal world learners would be motivated and self-directed.

I have learnt that teachers who adopt a student-centered approach to instruction increase opportunities for student engagement, which then helps everyone more successfully achieve the course’s learning objectives.
In-classroom technologies — podium-based computers, wireless, real-time response systems (e.g., clickers) and web-based tools (e.g., blogs, online forums, wikis, podcasts, etc.) — continue to change rapidly. These tools have a high potential for supporting student learning in creative and innovative ways when properly aligned with the instructor’s learning objectives and course content.
There are a number of approaches that can be used to engage the learners.  Some of them that I have come across in this lesson include;
Use of social media
Use games.
Use of stories.
I have learnt that we need to help our learners to move from being knowledgeable to knowledge- able.
So as teachers we can engage our learners by;
· involving students in significantly different ways that lead to increased student learning and engagement
· defining new outcomes for learning and designing new ways of measuring students’ progress and mastery
· creating new ways of facilitating learning and designing different structures for deploying adults in schools
· moving from a “one-size-fits-all” instructional program to personalized learning focusing on the 21st-century skills of collaboration, teamwork, problem-formulation, creativity and the ability to "learn how to learn"
· creating systems where students are partners in designing and owning their learning
·  ensuring that a student can learn anywhere he/she can access the instructional material and at any time 24 hours a day/7 days a week and 365 days a year
· creating a system of support for each student to be successful in this environment.